Randomly decided to check in after years and see talk of Doordie and Amel. Lots of fun memories! Arguably my first long time character, Narwyn, ended up closely aligned with Amel as his protege.
Doordie was one of the best RP's I ever played with. His stories, with his character Amel, were amazing. Rich, deep, complex. I hope Doordie is doing well! You have a really great Uncle!
Tempting as it was, I decided not to go round hitting people with a crowbar. Registered Member #650
Joined: 1:17:12 pm GMT 11/20/05
Posts: 8758
*looks at Jane* We did it! High Five!
What I am saying is that a bard can be someone how learned a mystical song or carries a magical instrument that allows them access to the weave. Or they observed a lot of wizards and knows enough of magic to mimic the words and movements. Both require perform and/or Use Magic Device.
And yes, What Synkitten said. Though I'll still say, RP it as you like. No two bards are alike after all.
Take those song scrolls which are sold or the instruments which are sold. They could be your bard's connection to the Weave. Words hold power after all.
Registered Member #1004
Joined: 12:54:02 pm GMT 03/16/07
Posts: 2499
I can use my own PC as example here.
Soliel. Full Human, Bard.
It is not a blood-line or inherited, she was taught to 'hear the song' in the world and in life. By tapping into the different rhythms she can manipulate them to create different effects. She learns new 'rhythms' through new experiances with varying people and things, or even from like minded bards.
It's just a matter of the concept you have and how you want to RP the character.
Registered Member #1075
Joined: 10:48:57 pm GMT 06/19/07
Posts: 792
Basically Neverwinter Nights is silly. Giving bards the same mechanic as sorcerers is pretty much entirely for the benefit of the Red Dragon Disciple class. I much prefer the way it was done in Baldur's Gate, where bards, as Jacks and Jills of all trades learn spells on the way and have a spell book of their own.
Registered Member #1491
Joined: 2:37:55 am GMT 11/16/09
Posts: 450
Don't forget people can have natural talent as well. No magical bloodlines but are one of those people who picked up a fiddle and started playing with masters talent by instinct. We have those in our world, I don't see why we can't have them in D&D.
Registered Member #1582
Joined: 3:39:51 pm GMT 05/15/10
Posts: 166
I thought sorcs didn't require a magic blodline specifically, but any sort of contact with magic in their bloodline could be enough to trigger it.
I remember someone stating : "If your great great great great grandfather was knocked in the jewels by a magic pair of boots. It might manifest itself much later in the bloodline as a sorceror."
Registered Member #1033
Joined: 12:18:42 am GMT 04/25/07
Posts: 1107
Renegade wrote ...
What I am saying is that a bard can be someone how learned a mystical song or carries a magical instrument that allows them access to the weave. Or they observed a lot of wizards and knows enough of magic to mimic the words and movements. Both require perform and/or Use Magic Device.
I would tend to treat the Bardic powers in the same way as I would with that other class that also has UMD, the rogue. That is, the rogue/bard has the ability to imitate wizardry enough, as Ren said, or by force of personality has the ability to charm and persuade the words of the spell to engage the Weave. It's a pseudo-magical ability, tapping the Weave (Wiz/Sorc spells) or the forces of Nature (as in Ranger/Druid spells) without really understanding it.