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  • Shards
    Shards  3 weeks ago

    @TheSaltyDemon, Yes I definately remember Doordie! Amel was one of the best rp'ed/complex characters on the server. Love that guy!

  • Payne
    Payne  3 weeks ago

    Absolutely remember him! Amel was a beast, he was one of the best rp'd villains of all time. How is he?

  • TheSaltyDemon
    TheSaltyDemon  4 weeks ago

    My uncle is Doordie, I wanna know if anyone remembers him or remembers his character Amel.

  • Shards
    Shards  8 months ago

    Happy new year!

  • Dizzy-D2
    Dizzy-D2  8 months ago

    Happy new year! #2025!!!

  • Edrick
    Edrick  8 months ago

    Merry Christmas

  • Simonwem
    Simonwem  11 months ago

    Hi ancor
    ancor

  • Dizzy-D2
    Dizzy-D2  11 months ago

    Cheers!

  • dithered
    dithered  1 year ago

    *wave* amazed

  • Cannonfodder
    Cannonfodder  1 year ago

    Happy new year to you too, guys


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The Island of Thain :: Forums :: Neverwinter Nights
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Character Information

1 2 
LAN_402 LAN_403
GearsOfMadness
10:20:19 pm GMT 01/17/24
GearsOfMadness Clockwork Madness
Registered Member #1485 Joined: 8:44:37 pm GMT 10/23/09
Posts: 1426
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GearsOfMadness
10:24:00 pm GMT 01/17/24
GearsOfMadness Clockwork Madness
Registered Member #1485 Joined: 8:44:37 pm GMT 10/23/09
Posts: 1426
...
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GearsOfMadness
10:24:11 pm GMT 01/17/24
GearsOfMadness Clockwork Madness
Registered Member #1485 Joined: 8:44:37 pm GMT 10/23/09
Posts: 1426
...
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Shade
4:59:51 am GMT 01/18/24
Shade Registered Member #24916 Joined: 2:58:00 pm GMT 01/23/19
Posts: 610
Name
Elarion Hanolen/Hanorrlé


Race
PW elf (possible deviation of a moonelf, under generations of the Poison.)


MPC
No

Archetype
No nonsense destroyer, trying to do well for Greenvale, but doesn't neccesarily know how.


Description
He grew up in Poisonwood and raised to be a weapon of destruction. He was taught all his life to hate the other elves, and that everything that was wrong with them was Greenvale's fault. When the war broke out, he proved exceptionally cruel, as he truly believed Greenvale deserved everything he and they did. He remained loyal to his home after the schism and the "end" of the war, but gradually learned that everything was not as it seemed. He came to know, largely thanks to Elith, that he had been lied to about a great many things of elven history, and as it was becoming clear trying to keep his people alive was a losing battle, he decided to betray Syfana, for the good of his forest. He surrendered to Greenvale, and did a ritual to clear himself of the Poison. He was allowed into Greenvale, where he has been since, and sticks out like a sore thumb there, and not just because of his past. A hundred years of being raised into the militaristic, merciless ways of the Poisoned woods does leave its impact on someone, and is something Elarion still struggles with a lot. He somehow managed to form a friendship with the Celestial Order, and after a mission into the abyss, to rescue their head priest, Elarion was allowed onto Empyrean and Celestial Order lands. He later interrupted an attempt at sabotaging Greenvale and Poisonwood elves who now reside there by Ashwood agents. His former home also animated General Kintaro, but this was stopped in a troubled line of events, leading to Elarion putting everything on the line to kill Syfana. They met, and Elarion did manage to undo her lichdom, but she fled before he could blast her with all his might. Kintaro gave Elarion his katana before fading.

He currently sees elves as they are as broken, therefore strives to restore and bring back Greenwood and its culture, when elves were whole.


Personality Traits
He is factual and often takes things literally, often misunderstanding basic matters or sayings, and will often do things the way they were in his old home. Most times, this was usually to destroy the issue at hand, compared to his life now, where he often finds the right solution is the hard way.


Factions They Like / Why
Hamley:
This is from before the Empyrean left. Even before befriending them, he had known the Empyrean to always speak true, something Elarion came to respect more and more, as he learned most of what he knew of elven history was a lie. After befriending them, they became, well, friends. He came to appreciate them, and even after the Empyrean left, he saw Hamley as someone Greenvale needs to keep their prior strong relationship with, despite them being on increasingly poor terms with the Feywood elves.

Greenvale:
The one thing all southern elves had in common was the esteem they held for the first elves. Even before his betrayal, he held them in high esteem, and thought they would restore Greenwood to its former glory. (what he was told was their former glory.) While the vision of the first elves has changed, he still wants this, and strives to preserve as much of it as he can. His opinion on current day Greenvale is mixed. While he admits to his warcrimes and everything his people did wrong, he is not impressed by Greenvale's refusal to admit to the great many things they also did wrong. Since Elarion has come to learn of elven history, and the great many things that have gone wrong, he fears that Greenvale's refusal to aknowledge their own wrongdoings will lead to a new conflict. He still serves as the city's protector, and does his best in its service.

Ashwood:
It is his home. Everything he has done, he did for it, and holds hope that he can expose the full history of everything that has gone wrong, to persuade his own to put down their weapons, and work to restore not just the land, but his people, to what they once were. He had hoped to do so before the last living elf drew their final breath, but fears this might have already come to pass, leading him to feel guilty over having failed them. He wants to do right by them, and knows this means he will have to deal with what he considers to be their greatest hurdle. Syfana.


Factions They Dislike / Why

Feywood:
Due to the way they have been behaving against Hamley, and the way they have been acting more and more like his old home, he has been less than impressed with Feywood. He also sees Feywood elves "elven values" to be whatever suits them at the moment, as he often hears how they break those. He is even less happy with how they favor fey over the royal family, and seems to insist on making enemies of Hamley, which Elarion likes. He also knows what happened to the Gerdamesh, leading to him considering them to be giant hypocrites.

Taureglond:
He never saw eye to eye with Sylvox. Not in the days of the war, not in the days in the burned forests, and still not in the current day. After learning what he has of elven history, and the identity of Uultak, he considers the Poison to be something that should be destroyed, while those of Taureglond still worships it, along with still holding Syann in high regard. He considers them to be just as misguided as he himself once was.


Threads Involved In
Onta-Crona
Poisonwar (team PW)
Old Grudges are for Old Enemies (Ashwood side)
Syann: Prince, Eternal King and Icon, Now missing
To rise from the ashes
The eternal conflict rages on
The Sun and The Moon (heavy participant)


Short-Term Goals
None


Long-Term Goals
Find evidence of and expose Uultak's identity
Restore the forest, including cleansing the Poison
Restore Greenwood's former glory


Current Activities / Notables
At this moment, he is involved with the Light and Darkness plot.


Plot-Hooks or Activities Interested In
He is heavily invested in Greenvale, and will partake in most things happening there. If there is lore to be found, he is even more likely to be invested. The south is his main interest, and holds most of his focus, though if something were to happen to Hamley or The Celestial Order, he would not hesitate to travel north.


Spoiler Information
None
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Shade
5:34:35 am GMT 01/18/24
Shade Registered Member #24916 Joined: 2:58:00 pm GMT 01/23/19
Posts: 610
Name
Shade Dracswell the Third


Race
Likely wood elf


Archetype
Random. Nut. Weirdo. Chaotic.


Description
He is without a doubt elven, though never seems to act like one. He is in good physical shape to, more so than the average mage, which
he seems to be, as he carries around a spellbook. He tends to favor far eastern clothes, with his favorite garb being based on a kimono.


Personality Traits
He could probably be charming and lovely company to most. Unfortunately, he values personal entertainment above anything else. This
can often lead to... Or.. It will -always- lead to strange encounters. He is the one who randomly hosts dinner for travellers along the
road, then grows bored and sneaks into the city to give kids powerful magic gems.


Factions They Like / Why
None


Factions They Dislike / Why
Steinkreis. They outlawed him for killing a pickpocket.


Overall, he has no attraction or reason to like or dislike any faction. He simply doesn't care.


Threads Involved In
This is what happens when he is bored.
And this is what happens when he goes exploring.


Short-Term Goals
Finding entertainment


Long-Term Goals
You will never know.~


Current Activities / Notables
You may not want to know.


Plot-Hooks or Activities Interested In
He is likely to show up anywhere and join anything, as long as he thinks it can keep him entertained enough to make him care. There are no alignment restrictions to him, though not everyone might be open to having him, as he is just as likely to do good as he is to do bad.

The one thing that truly interests him is his old passion of arceology. He might stop goofing around if this is on the table.. which it rarely is.


Spoiler Information
Link
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Cuchuwyn
8:15:20 pm GMT 01/19/24
Cuchuwyn Registered Member #24041 Joined: 4:19:01 am GMT 01/24/17
Posts: 2213
I'll do this for a couple of mine!

1/19/2024

Name
Bamaeus Hood

Race
Human

MPC
No

Archetype
Scholar

Description
Bamaeus came to the island from a distant land, ostensibly to research some of the local phenomenon rumored to inhabit it, but quickly became enamored with the isle itself, and is now on an increasingly-improbably long "sabbatical" from his teaching position elsewhere. He is a man in his mid-fifties, still spry, but starting to show distinct signs of aging, especially when compared to the perpetually 18-25 year olds (or whatever the racial equivalent age may be) that comprise the vast majority of other characters. He is often seen with a pipe and a book.

Personality Traits
Bamaeus is generally kind to most that he meets, the exceptions being those of monstrous features or those clearly committing acts against the common good. His speech is quite formal as a rule. He follows the Light- one of the phenomenon he came to study here on Thain, and as such has joined the Flames of Andarus in order to have access to church materials and funding, as well as because he truly believes that in order to accomplish the Light's goals, some sacrifices will need to be made along the way. This willingness to work toward what he perceives as being Good can cause trouble for Bamaeus, as some find him overly zealous or even fanatical, and his experiments with the Light sometimes have unexpected and dangerous consequences.


Factions They Like / Why
Steinkreis
Bamaeus has given his allegiance to Steinkreis as the home of the church of Andarus and the main beacon of (human) civilization on Thain.

Factions They Dislike/ Why

Evil-aligned factions (Iron City, Mora'Chel, Ashwood, etc.) because he sees them as perverting the natural Goodness of the world.

Threads Involved In

The Shape of Magic

Short-Term Goals
-Seeing the Church of Andarus, and in particular the Flames, achieve greater prominence within Steinkreis as the voice of the Light.
-Continuing to help sponsor the development of young scholars in the Kreis.

Long-Term Goals
Bamaeus' ultimate goal is to discover the "material" of divine magic. To this end, he researches the Light in the hopes of eventually discovering what it is made of- the stuff of the divine.

Current Activities / Notables
Bamaeus, when not on-screen, is typically meant to be teaching young students in the Silver Scroll academy and doing research or taking notes on his discoveries. Bamaeus also collects herbs from around the island and uses them in various healing poultices, and if not in the Academy, may reasonably be assumed to be out collecting herbs. From time to time, Bamaeus organizes "expeditions" to various ruins in order to search out additional mysteries or artifacts from ancient Thain.


Plot-Hooks or Activities Interested In
Bamaeus is generally interested in history and religion, especially as it pertains to Old Thain. Bamaeus is also wary of his shadow (more on that in a minute) and is actively trying to trap the creature. Bamaeus can often be found involved in events in Steinkreis, but rarely takes a leading role there.
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Cuchuwyn
8:34:12 pm GMT 01/19/24
Cuchuwyn Registered Member #24041 Joined: 4:19:01 am GMT 01/24/17
Posts: 2213
1/19/24

Name
Sueamab

Race
Shadow

MPC
Yes

Archetype
Nemesis

Description
Sueamab is the result of one of Bamaeus' more ill-conceived ideas. In an attempt to protect Mira Endaris from being tracked by those who could sense her shadow, Bamaeus concocted a ritual to physically separate the two from their shadows. What he did not expect was for the shadows to not only survive the process, but to bear an intractable hatred for the one who separated them from their owners. The two shadows escaped into the darkness. Since that time, Mira has since passed on, though her shadow still lingers somewhere out there, and Sueamab's mission is to ensure that Bamaeus joins his former pupil in death as soon as possible. Often appearing as a nebulous shadow, Sueamab is capable of taking humanoid form and even (in dim lighting) passing as a "real" person.

Personality Traits
Suemab appreciates many of the same things that Bamaeus does, but as a dark mirror to the man. Suemab's interest in teaching others is to turn them into weapons to aid it in its mission. Its interest in ruins and the ancient world is to use what it finds there to confound and ultimately destroy its old owner. In speech, it is similar to Bamaeus, and may even sound like him, but its expressions tend to be more violent and cruel.


Factions They Like / Why
Dragon's Watch

Sueamab makes its "home" in the Watch, where the energy needed to sustain it can be harvested from unwitting souls without awkward questions being asked.

Factions They Dislike / Why
Steinkreis
A city that represents all it hates- Light, unity, and the home of its former owner.

Threads Involved In

The Rising Shadow

Short-Term Goals
Sueamab seeks to gain followers, artifacts, and rituals of power in order to help it on its quest to destroy Bamaeus.

Long-Term Goals
Destroying Bamaeus and everything he holds dear.

Current Activities / Notables
Sueamab currently is investigating old Zentaran ruins and recently located a book containing ancient and dangerous Zentaran rituals. The book was taken from it by meddling do-gooders, but it managed to glean enough information in the brief time it had it to begin its search.


Plot-Hooks or Activities Interested In
Sueamab has realized that it cannot directly harm Bamaeus itself (and vice-versa) due to their magics cancelling each other out. Therefore, if it is ever to meet its goal, it must recruit allies, gather information, and/or gain powers that Bamaeus cannot counter. Its activities tend to be based around one of these three goals, and it will willingly join others if it thinks there may be a chance of obtaining something useful.
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Cuchuwyn
8:47:22 pm GMT 01/19/24
Cuchuwyn Registered Member #24041 Joined: 4:19:01 am GMT 01/24/17
Posts: 2213
1/19/24

Name
Szoztek

Race
Yuan-ti

MPC
Yes

Archetype
Cunning Rogue

Description
Szoztek appears as a muscular snake-like being, with powerful arms and viridescent scales. In speech, Szoztek's common is marked by hissing and snarlings, and though he can disguise himself, these disguises tend to be somewhat poor and often are noticed by wary individuals.


Personality Traits
Szoztek began his life as a female Yuan-ti priestess, but when she failed to complete a ritual which would have brought both her and her people great power, she was punished, turned into an abomination- one of the male Yuan-ti who are bound by both duty and compulsion to follow the orders of the Matriarch. Now, he has been sent out of the nest in order to discover why the Yuan-ti's long-term source of power- the rift- has suddenly vanished, and whether there is any chance of restoring it, or finding a new source of power for their blasphemous rituals.


Factions They Like / Why
Yuan-ti- they are Szoztek's people, and he is devoted to them, partially due to magical compulsion.

Factions They Dislike / Why
All- Szoztek believes that the Yuan-ti are destined to emerge from their caverns and rule over the surface. While he will work with some factions, he has no love for them.

Threads Involved In
None... yet.

Short-Term Goals

Determine the reasons for the disappearance of the Rift, and whether it can be restored.

Long-Term Goals
Either restore the rift to the Yuan-ti, or, failing that, find some new source of power for the Yuan-ti priestesses to use.

Current Activities / Notables
Szoztek is currently attempting to work with individuals like Rhandum to determine how much of the rift may yet remain on Thain. In the meantime, he is also trying to corrupt small patches of the overworld to make them habitable for his people and more specifically their hatchlings- hoping to spread the Yuan-ti's influence further and breed a generation of fighters raised aboveground to aid him in his mission.

Plot-Hooks or Activities Interested In
Szoztek knows little about the secret powers of Thain, but is charged with finding them nonetheless, and will do whatever he can to learn of them, even if it means attempting to disguise himself as a "normal" person in order to gain access to secrets and places that he would be unable to simply fight his way into.
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Alanonas
9:51:34 pm GMT 01/19/24
Alanonas Registered Member #24078 Joined: 3:40:59 am GMT 05/14/17
Posts: 1715
Updated:1/19/2024

Name
Rhandum

AKA: "Rhan"
AKA: "Danicen-rauko"

Rhandum also has a demonic True Name.


Race
Demon, (Formerly Tiefling, formerly formerly Human)

MPC
Yes

Archetype
Demonic Trickster, Rebel, Destroyer, Corrupter

Description
Rhan is a demon that was engineered by evil wizards to serve as a super soldier in their military. He used the powers of the Rift on Thain to escape this fate and become a true demon. Rhan appears a a red-skinned humanoid with asymmetrical horns, a pair of leather wings and a prehensile tail. He appears more demonic is certain situations.

Personality Traits
Impulsive, destructive, sadistic, and unpredictable much like any demon. Rhan will work with others, even enemies at times, often trying to manipulate them into having little choice but to go along with whatever his current plans and goals happen to be.

He has few vestiges of his humanity left at this point aside from a lingering and occasional sympathy for others trapped in bondage or otherwise held against their will.

Factions They Like / Why

Mora'chel: Rhan has a long history of working alongside (and against) various drow. He views the city as a place where strength and cunning alone reign true and the ends always justify the means.

The Watch: Rhan fought alongside the Dragonkin during the Great War and the Kinwar and has a lasting appreciation of all the various manifestations of the Watch, be it Raven's Watch, Dragon's Watch, or just "The Watch" as it is known as now. It is a den of chaos and a festering pit of humanity's darker emotions, all things that demons crave.


Factions They Dislike / Why

The Iron City: A city once controlled by Devils and a manifestation of pure order on Thain. Rhan often is in conflict with the agents of the Iron City for obvious reasons, but also finds himself relying on their various wells of knowledge, tools, and other resources (often by theft) as he pursues his own goals that often relate to planar topics.


Empyrean Aurora Crusade: The Empyreans are trained hunters of extraplanar threats to Thain. Although they have declined in number, even Rhan is wary of their expertise at dealing with troublesome demons, especially lone ones.


Threads Involved In

Recipe for Catastrophe, Riftflections, What's in a Name? The Chronicles of Chaos, Prophecy, Betwixt

Short-Term Goals
- Locate other demonic beings on Thain that were trapped on the Material following the Planar Disjunction and enlist them as allies, or consume them for power.

Long-Term Goals
- Locate another source of chaotic and destructive power for his kind to feed upon on Thain.

Current Activities / Notables
Between misadventures, Rhan often lurks about in the Crossroads West Forests, protecting a certain tree that he is bound. Otherwise he may be found exploring lost places, especially within the Shadow Plane, or searching for motes of power to use in his various goals. More often than not? He is hunting, favoring Bloodguard patrols and Empyreans as targets.

Notable Possessions:

"Riftrazer": Rhan carries a riftblade that was forged by Gorrath the World Eater himself. He often breaks off pieces of the same to infest some of his more unfortunate victims with the last vestiges of the Rift that are left on Thain.

"Modron's Heart": A strange staff that holds an Inevitable's gear-like heart. Rhan recovered it from one such creature in one of his past misadventures. Now that the planes have been sundered from Thain, it holds little power, but can still subtly manipulate the flow of time, speeding up or slowing down moments for short durations.

Plot-Hooks or Activities Interested In

Heists: Rhan adores breaking into places and going where he should not be. Many of his own adventures lead him to do the same to recover lost lore or artifacts related to his goals.

Hunts: Rhan enjoys killing things, especially celestials, devils, and well...most things.
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Alanonas
10:52:18 pm GMT 01/19/24
Alanonas Registered Member #24078 Joined: 3:40:59 am GMT 05/14/17
Posts: 1715
Updated:1/19/2024

Name
Slyph*

*Slyph has dozens of identities, each with their own names.


Race
Changeling

MPC
Yes

Archetype
Shapeshifting Spy, Antihero

Description
In his natural form, Slyph is a gangly, pale skinned humanoid with blank eyes and white hair. He nearly always is seen disguised as another humanoid. Being a changeling, he can take the form of most medium-sized humanoids and occasionally even bears the discomfort of of wearing dwarves and halflings, although he tends to avoid them.

Slyph is the offspring of a human father and a doppleganger mother was promptly abandoned following the discovery and destruction of his mother. He survived as an orphan in Steinkreis' Lowtown, growing into a hardened killer before ultimately finding an unlikely way to serve his home as a spy and informant.

Personality Traits
Curious, secretive, detailed, somewhat aloof, and occasionally cold-blooded. Slyph insists that the various forms he wears are simply himself in different "clothing", but often has identity issues when masquerading as one guise for too long. He learned to kill at a young age and has few qualms about using violence or murder to solve problems when subtlety fails.


Factions They Like / Why

Steinkreis: He considers the city to be his home, and goes to great lengths to defend it, finding its many people to be an infinite source of interest for his curiosity. He currently serves as a spy under the current rulers, keeping tabs on various internal and external threats to the city that may need to be addressed by "unconventional" methods.


Factions They Dislike / Why

The Flames (Steinkreis): Slyph loathes the Flames and their methods, seeing them as a force bent on revealing (and removing) all the "imperfections" that make Steinkreis Steinkreis and leaving the city as a sterile, featureless place devoid of a true soul. This naturally puts himself at odds with others who he considers allies and even friends at times.

The Iron City: Following recent events, the Steinkreis Intelligence Agency and the Iron City Inquisition have been in what could be considered the start of a cold war between the two cities. Slyph remains vigilant against their agents while formulating plans of his own for counter operations.

Threads Involved In
Face Value, Steinkreis Intelligence Reports


Short-Term Goals
- Gather a team and pursue the traitorous council member Ruxfeld, who fled to the Iron City following his betrayal.

Long-Term Goals
- Expand the Steinkreis Intelligence Agency by finding new talent to help address unconventional threats to the city.

Current Activities / Notables
While not actively spying for Steinkreis, Slyph spends most of his time drawing and impersonating other people he finds interesting to sate his relentless curious nature. He could show up anywhere, but often operates in Kreisian lands and along her borders.


Plot-Hooks or Activities Interested In

Infiltrations: Slyph is a natural spy and infiltrator and often finds ways to assist Steinkreis and her allies in various ways.

Assassinations: Slyph is also not opposed to surgically removing problematic people, a feature that puts him in danger among his peers if discovered.

Unconventional Threats: Slyph enjoys hunting other monsters within the city and dealing with rogue mages and other non-traditional threats in the city that take more than an armored knight to solve.
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